Created using PCGen 5.8.1 on Jun 24, 2006
       

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE REDUCTION

SPEED
HP
Hit Points
31




  
Walk 30'
BASE ATTACK
Bonus
+3
SPECIAL ABILITIES
+2 morale bonus on saving throws against fear, Battle Fortitude (Ex), Fast Movement (Ex), Skirmish (Ex) ~ +1d6 damage +1 to AC when you have moved 10' or more during a round, Trackless Step (Ex) ~ Cannot be tracked in natural surroundings, Trapfinding ~ May use Search skill to locate traps, Uncanny Dodge (Ex) ~ Dex bonus to AC
FEATS
Armor Proficiency (Light), Dodge, Mobility, Point Blank Shot, Simple Weapon Proficiency
LANGUAGES
Common, Elven, Halfling, Literacy, Orc
ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE






SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC











TYPEARMOR BONUSMAX DEX BONUS



CHECK PENALTYSPELL FAILURESPECIAL PROPERTIES



EQUIPMENT ( - //)
AMMUNITION

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PCGen Character Template by ROG, mods/maint by Arcady, Barak & Dimrill. For suggestions please post to pcgen@yahoogroups.com with "OS Suggestion" in the subject line.

Created using PCGen 5.8.1 on Jun 24, 2006

EQUIPMENT
ITEM LOCATION QTY WT. GP COST
 




ITEM LOCATION QTY WT. GP COST
TOTAL WEIGHT CARRIED/VALUE   0 lbs. 0 gp
WEIGHT ALLOWANCE
Light 25 Medium 50 Heavy 75

FEATS
Armor Proficiency (Light), Dodge, Mobility, Point Blank Shot, Simple Weapon Proficiency
MONEY
SPECIAL ABILITIES
+2 morale bonus on saving throws against fear, Battle Fortitude (Ex), Fast Movement (Ex), Skirmish (Ex) ~ +1d6 damage +1 to AC when you have moved 10' or more during a round, Trackless Step (Ex) ~ Cannot be tracked in natural surroundings, Trapfinding ~ May use Search skill to locate traps, Uncanny Dodge (Ex) ~ Dex bonus to AC
PROFICIENCIES
Axe (Throwing), Bead of Force, Blowgun, Bomb, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Dynamite, Fragmentation Grenade, Gauntlet, Gauntlet (Spiked), Handaxe, Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rock, Shortbow, Shortspear, Sickle, Sling, Smoke Grenade, Smokebomb, Spear, Sword (Short), Unarmed Strike
LANGUAGES
Common, Elven, Halfling, Literacy, Orc
FEATS
NAME DESCRIPTION
Armor Proficiency (Light) When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks.
Dodge During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and a dwarfs racial bonus on dodge attempts against giants) stack with each other, unlike most other types of bonuses.
Mobility You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Dodge bonuses (such as this one and a dwarfs racial bonus on dodge attempts against giants) stack with each other, unlike most types of bonuses.
Point Blank Shot You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Simple Weapon Proficiency You make attack rolls with simple weapons normally.

Created using PCGen 5.8.1 on Jun 24, 2006

Created using PCGen 5.8.1 on Jun 24, 2006

Created using PCGen 5.8.1 on Jun 24, 2006

Clauson Wildwood
Clauson Wildwood's portrait
Halfling
RACE
25
AGE
3' 3"
HEIGHT
37 lbs.
WEIGHT

EYE COLOR

SKIN COLOR

HAIR COLOR

HAIR LENGTH

PHOBIAS

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