| WEIGHT ALLOWANCE |
| Light |
25 |
Medium |
50 |
Heavy |
75 |
| FEATS |
| Armor Proficiency (Light), Dodge, Mobility, Point Blank Shot, Simple Weapon Proficiency |
| SPECIAL ABILITIES |
| +2 morale bonus on saving throws against fear, Battle Fortitude (Ex), Fast Movement (Ex), Skirmish (Ex) ~ +1d6 damage +1 to AC when you have moved 10' or more during a round, Trackless Step (Ex) ~ Cannot be tracked in natural surroundings, Trapfinding ~ May use Search skill to locate traps, Uncanny Dodge (Ex) ~ Dex bonus to AC |
| PROFICIENCIES |
Axe (Throwing), Bead of Force, Blowgun, Bomb, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Dynamite, Fragmentation Grenade, Gauntlet, Gauntlet (Spiked), Handaxe, Javelin, Longspear, Mace (Heavy), Mace (Light), Morningstar, Quarterstaff, Rock, Shortbow, Shortspear, Sickle, Sling, Smoke Grenade, Smokebomb, Spear, Sword (Short), Unarmed Strike
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| LANGUAGES |
Common, Elven, Halfling, Literacy, Orc
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| FEATS |
| NAME |
DESCRIPTION |
| Armor Proficiency (Light) |
When you wear a type of armor with which you are proficient, the armor check penalty for that armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Sleight of Hand, and Tumble checks. |
| Dodge |
During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Also, dodge bonuses (such as this one and a dwarfs racial bonus on dodge attempts against giants) stack with each other, unlike most other types of bonuses. |
| Mobility |
You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses. Dodge bonuses (such as this one and a dwarfs racial bonus on dodge attempts against giants) stack with each other, unlike most types of bonuses. |
| Point Blank Shot |
You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet. |
| Simple Weapon Proficiency |
You make attack rolls with simple weapons normally. |
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